What Lies Beyond Broadlands Road

This game is for and ded­i­cated to the RABIES 5 crowd, with­out whom we would not have found nearly as much crap in those bushes. I sort of recall promis­ing a one-shot game, so here’s my lunchtime’s worth of brain-spaff.

Intro­duc­tion

Through­out the after­noon they dragged item after item out of the hedge — traf­fic cones, shop­ping trol­leys, chairs, every­thing up to and includ­ing a kitchen sink. They laughed and joked as they ven­tured fur­ther through the wilder­ness beyond their gar­den, find­ing more and more lost things.

At long last, after fight­ing through under­growth and fol­low­ing twist­ing half-formed paths, they made it to the river. Do not for a moment imag­ine any mighty water­course — this was noth­ing but a tiny stream, barely more than a flow­ing pud­dle. But still, it was run­ning water. And for rea­sons long for­got­ten by human­ity, run­ning water was Important.

They jumped the river eas­ily, but as they touched the oppo­site bank, the world lurched. Not to the side, nor for­ward or back­ward, but some­how through. Some­one whacked reality’s con­trast set­ting up to max­i­mum, light­ing the evening sky up a lurid pur­ple and turn­ing leaves a colour of green that did not belong in any moral and upstand­ing elec­tro­mag­netic spectrum.

And no longer were they alone in the for­est beyond the hedge. All around them stood hideous crea­tures, three feet tall at most, and what they lacked in height they made up for in length of nose, evil­ness of grin, and sharp­ness of axe.

“They’re here!” shouted one, and an eerie cack­ling sound started up amongst the other creatures.

“Finally!” said another, tighen­ing his grip on his axe.

“Well then, humans,” said the one with the red cap, which they sup­posed prob­a­bly made him the leader. “Here’s the deal. You’ve taken our stuff, and debts must be repaid. We’ll take you!”

The cack­ling and laugh­ing reached a crescendo.

“We’ll eat human flesh toni-” Thunk.

Way back in the crowd, the crea­ture who had spo­ken top­pled for­ward slowly. The shaft of a sil­ver arrow pro­truded from his back.

Silence fell, and was shortly fol­lowed by three more arrows, felling crea­tures ever nearer to the red-hatted one. A horn called out in the dis­tance. Then, the panic began.

“Shit!” shouted the leader. “Hunt!”

The crea­tures scat­tered, div­ing into bushes and dash­ing down bur­rows and climb­ing over one another, and within but a few sec­onds they had all but disappeared.

A minute passed in stunned silence before into the clear­ing came a woman dressed all in green, rid­ing a pale doe. A silver-embossed bow and quiver hung over each of her shoul­ders, neatly solv­ing that ques­tion. She glared at the group for a moment, and sighed.

“Humans,” she said, in a voice that ought to have belonged to a farmer’s wife twice her size. “Well well well. It’s been a while. Thompson!”

A voice responded from amid the trees. “Yes?”

“Inform her lady­ship. We’ll be return­ing to the castle.”

“Cer­tainly.”

The woman seemed to address the group again, despite never hav­ing shifted her gaze from them.

“Humans, you will fol­low me.”

“Um.” One of the group found the courage to speak up. “I mean, thanks for sav­ing us and all, but we’d really bet­ter be head­ing back, so…”

He turned, ready to jump back across the stream. But no longer was it a stream — it was a river, wide and fast-flowing as the Ama­zon. On the oppo­site bank, a cou­ple of gob­lins pat­ted their axes and shook their heads.

“Oh.”

“Exactly. Now, follow.”

“Not like we’ve got a lot of choice.”

“See? Now you understand.”

“You can call me Rosie, by the way,” the woman said as she led the humans into the for­est. “You can save your intro­duc­tions for when you meet Her Ladyship.”


Char­ac­ters

Lady Death­bunny

A noble Faerie, Lady Death­bunny pre­sides over all things con­nected to the demise of rab­bits, includ­ing by unfor­tu­nate coin­ci­dence, RABIES events. With a fond­ness for black and long rab­bit ears atop her head, she could be the poster girl for any num­ber of perkygoth-oriented fash­ion labels. At the young age of 150, she con­sid­ers the War on Gob­lins (and the Causes of Gob­lins) to be an irri­tat­ing nui­sance and a dis­trac­tion from the impor­tant things in life, i.e. boys and lis­ten­ing to The Cure.

Not-that-old-thankyouverymuch Rosie

Brought from the human world as a mature woman to be a mid­wife to Her Ladyship’s mother, Rosie remained in Arca­dia to be Her Ladyship’s nanny. Though gifted with the body of an elven queen, she retains the voice she had as a human — a voice that has a com­mand­ing effect on chil­dren… and adults. Not for­get­ting live­stock. Pos­si­bly also major plan­e­tary bod­ies, though the need has not yet arisen.

Thomp­son

Thomp­son is Her Ladyship’s but­ler. He is fre­quently heard but never seen, which is in part due to years of prac­tice at his job, and partly due to the Leet Ninja Skills that form a com­pul­sory course at but­ler­ing school.

Red Cap

Leader of the Hob­gob­lins, his hat is drenched in some­thing red — human blood, rasp­berry coulis, no-one’s ever been brave enough to ask.

Hob­gob­lins

Nasty, brutish crea­tures, the hob­gob­lins are cur­rently at war with the rest of Arca­dia, whom the gob­lins refer to as “Them poncy-arse prissy fuck­ing bas­tards”. They are close cousins of the Gnomes, though if you had a hob­gob­lin in your gar­den instead, he would fash­ion an impro­vised weapon from his fish­ing rod and you’d wake up the next morn­ing to find your cat in seven pieces.

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