Introducing: Minehunter

I have been some­what bored over the last few weeks. To cel­e­brate my last day of free­dom from the whims of Joseph, I with mod­er­ate trep­i­da­tion release what I’ve been work­ing on: a shitty asteroids-esque game about mine-hunting.

Hav­ing spent the whole of an hour writ­ing a generic Minesweeper game, I fig­ured I’d spend my next few week­ends writ­ing a more real­is­tic thing — a game about how minesweeping’s actu­ally (some­times) done.

If you have a spare ten min­utes, feel free to waste them on this. (It’s a Java app, so it’ll run on what­ever OS you have.)

You can get the game here.

Biggest prob­lem so far: it’s not a whole lot of fun. And the graph­ics are shit. Given free time and a book on OpenGL or some­thing, I might fix that.

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